Plan is to implement a ‘timeline-like’ macro command that will execute a series of controller outputs. I’t will be setup much like a timeline in a video editor is where each channel of the controller will be a layer and it will have a scrubable timeline where you can add and remove block for buttons to indicate their state as well as add “key frames” and a line editor for the values of sticks.
Simulate Controller Output
In Progress
ID: 1757
Priority: High
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